Assessment 12
The color theme therefore was chosen to be green. While choosing button and background color, different shades of blue color were used to give consistency. While clicking on the button the color changes from light green to dark green. The play area and border of the play area are also separated by different color schemes. The application is simple and has minimal cognitive load on the user.
| Status | Released |
| Platforms | HTML5 |
| Author | ajaydevbhatt@gmail.com |
| Genre | Action |
Comments
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You have done a good job for your first time using unity the design is simple but goes with them your button placements are good as well, but the functionality of the buttons are not working properly when i press the right arrow the ball moves to the center instead of moving to the right I think you can work on javascript for better movement of the ball. every thing else looks good
I can see you have tried doing it and trying is the first thing in learning. Menu has a clear play button for navigation which is actually good start in considering UX principles. Few more buttons with options and credits would be better in Main Menu. Despite the game scene not working/functioning, placing movement buttons together is a reflection of UX principles. However, placement of buttons can be done better if placed at bottom center or bottom corner. Scene has slightly moved towards left and reason probably camera placement, hopefully you will learn more in future. Good try and keep going. Good Luck for future.
Simple but good design of menu page. Good position of buttons, arrow buttons separated from other functions. The functionality could be improved as the ball is not acting properly.